Scratch To Unity: Operators

Beginner Scratch Tutorial Unity

This post provides a handy reference guide to go from Scratch’s “Operators” category of code blocks to C# with Unity.

Scratch To Unity: Sound
Thursday July 25, 2019

This post provides a handy reference guide to go from Scratch’s “Sound” category of code blocks to C# with Unity. Code Blocks Click on the picture of any of these Scratch code blocks to see how to write similar code statements in C#. You program over time using a Coroutine. Unfortunately there is no “Wait […]

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Code Blocks
Click on the picture of any of these Scratch code blocks to see how to write similar code statements in C#.

Study Abroad in Germany Packing List
Thursday February 28, 2019

When going abroad to study in Germany you won’t be able to return home to take things you need as many times as you want. Many students are captured by the excitement about the upcoming experience and often pay less importance to their ultimate packing list, but soon as they step off the plane they […]

The post Study Abroad in Germany Packing List appeared first on Dua xe moto.

int score = 5 + 6; // 11
int age = score + 1; // 12
int total = score + age; // 23
score += 1; // 12
score++; // 13

int score = 10 – 5; // 5
int age = score – 1; // 4
int total = score – age; // 1
score -= 1; // 4
score–; // 3

int score = 3 * 5; // 15
int age = score * 2; // 30
int total = score * age; // 450
score *= 3; // 45

Entertainment Business Instructor Spotlight
Monday May 13, 2019

Winner of the 2019 Cynopsis PR Campaign at the Short Form Film Festival We’d like to send a heartfelt congratulations to one of our Entertainment Business instructors, Pam Newton, who wrote and published her first book A Candle for My Mother. The novel chronicles the journey of her mother’s desire to see the world while […]

The post Entertainment Business Instructor Spotlight appeared first on Dua xe moto.

int score = 10 / 3; // 3
double amount = 7.0 / 2.0; // 3.5
int total = score / score; // 1
score /= 3; // 1

int score = Random.Range(1, 11); // Could be one of [1, 2, 3, 4, 5, 6, 7, 8, 9, 10]
float time = Random.Range(0f, 1f); // Could be any value between 0 (inclusive) and 1 (inclusive)
float amount = Random.value; // Could be any value between 0 (inclusive) and 1 (inclusive)

bool result = 10 > 3; // true
result = 3 > 10; // false

bool result = 10 < 3; // false
result = 3 < 10; // true

bool result = 10 == 10; // true
result = 10 == 3; // false

bool result = true && true; // true
result = true && false; // false
result = false && true; // false
result = false && false; // false

bool result = true || true; // true
result = true || false; // true
result = false || true; // true
result = false || false; // false

bool test = false; // false
test = !test; // true

string name = "Jon" + " the great!"; // "Jon the great!"
string firstName = "Jon";
string lastName = "Parham";
string fullName = string.Concat(firstName, " ", lastName); // "Jon Parham"
string[] fruits = { "banana", "grape", "strawberry" };
string allFruits = string.Join(", ", fruits); // "banana, grape, strawberry"

string name = "Jon";
string firstLetter = name.Substring(0, 1); // "J"
string secondLetter = name.Substring(1, 1); // "o"
string lastTwoLetters = name.Substring(1, 2); // "on"

string fruit = "apple";
int letterCount = fruit.Length; // 5

string fruit = "apple";
bool test = fruit.Contains("a"); // true
test = fruit.Contains("app"); // true
test = fruit.Contains("b"); // false

int mod = 10 % 3; // 1

float result = Mathf.Round(3.2f); // 3
result = Mathf.Round(3.7f); // 4

float result = Mathf.Abs(-3f); // 3

float result = Mathf.Floor(3.7f); // 3

float result = Mathf.Ceil(3.3f); // 4

float result = Mathf.Sqrt(4f); // 2

float result = Mathf.Sin(4f); // -0.7568025

float result = Mathf.Cos(4f); // -0.6536436

float result = Mathf.Tan(4f); // 1.157821

float result = Mathf.Asin(0.5f); // 0.5235988

float result = Mathf.Acos(0.5f); // 1.047198

float result = Mathf.Atan(0.5f); // 0.4636476

float result = Mathf.Log10(100f); // 2

float e = (float)System.Math.E;
float result = Mathf.Pow(e, 2); // 7.389056

float result = Mathf.Pow(10, 2); // 100

Links
Here are a few links that are relevant to this material and can help you dive a little deeper if you need more help.

Random
Mathf
String
Scratch Wiki for Operators Block

Summary
This should cover all of the code blocks in Scratch’s “Operators” category. If you have any questions about this reference guide feel free to ask below.
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